Bouncy Balloons
Didn't have time to do the majority of the actual assignment unfortunately. Here's what I did make:
It's really just the basics: a balloon object with a vector for position and velocity. There is a wind force vector, which is indicated by the line in the center of the canvas. The wind vector always affects the balloons by changing their velocity. The "bouncing" happens by "accelerating" the balloons when they reach the edge of the screen (quickly changing their velocity).
A few issues I ran into while making it: sometimes the balloons would accelerate to unrealistically high speeds. This was bad because you never see real balloons flying around at highway speeds, and I wanted it to feel realistic. The fix was just to hard-code limit its velocity, so it never moves too fast.